It's a narrow passageway, you just swim ahead while you get a couple of speeches. Apart from that, she has Emotion-linked attacks: And that's it as long as your units are feeling the Emotion she's asking for, she won't attack, giving you a free path for you to do so. After landing, take a left to grab. Once you've grabbed a Key, run out of bounds and let the hands grab you; they'll teleport you back into the hub, where the door you took will have disappeared. I do know that when defeated she'll explode to deal some damage to your whole party, though. Now, let's move onto more optional things you can do. If you head north-west you'll find an abandoned house, with some Dead Batteries in one of its drawers. Press J to jump to the feed. In Faraway Park, you'll find Basil, who you'll have a little chat with. While Pluto holds no ill-will towards the children, he must do his job. Cookie Notice I can't tell her though, or else she might get too emotional. Another teleporter will activate when you interact with its screen, which leads you to a puzzle room full of conveyor bots: it's all full of avoidable enemies and items, but overall, it's a trick - all you should do is advance to the end of it, where you can take a pipe into another area. In there, talk with the Tophat Ghost to receive a new quest: locate other ghosts, who have gone missing and stop Tophat Ghost from starting the party. (spoiler-ish!) In conclusion, we can only head north. Give it to him, and we'll gain access back inside of him. Once that's done, we can just move to the OtherMart bakery to complete the other errand, but why not take part in Gino's Pizza's Part-Time Job mini-game again? The Slimy Keycard should be in there too, and now all you need to do is take the trapdoor back to the starting area and give the item to the elevator Humphrey: he'll take us down. To get there, just interact with the trees where he stood. Mari will be there, thankfully, so we can save and heal. This page is rather long, so feel welcome to freely browse it through the following table of contents. His pre-boss fight cutscene, directly shown after he devours the SLIME GIRLS, shares the same BGM with the, HUMPHREY's hidden dialogue of him swearing is the only time where the game text specifically uses explicit profanity, though it is only shown if the. Once he's been taken inside, go to his room so you and Kel can check up on his state. You can speak to the cashier to buy stuff here: In there, you can also dine in with friends to see a small cutscene, and meet Captain Space Ex-Husband and his crew yet again: he'll perform a silly song for them. Complete the hangman segments by collecting the correct keys, where do I find the rest of the keys? However, if you walk all the way right, you'll see how the world starts glitching out. Still hard though, because they now come in pairs: I reccomend you rely on Omori's Hack Away and Kel's Rebound abilities, as they hit multiple foes with one attack. Cancel. Sadly, there doesn't seem to be anything there (for now), except a shadow of an old lady asking about his missing grandson. after Humphrey. She'll run away, ditching us and leaving us to the "witches" fury. Welcome to our set of Omori Extras guides. Quite literally, as a cutscene depicts. and our Mari's ghost throughout the blank space, looked in the lightbulb, EVERYTHING. If not, and you still have a few stray keys left, it shouldn't take. Guide to Defeating Omori's Toughest Optional Boss Things to Note. HUMPHREY is a character and NPC in OMORI. Humphrey (Face) He has the following stats: First encounter: 6000 heart, 3000 juice, 63 attack, 5 defense, 35 speed and 10 luck. In both routes, you have to collect all the correct hangman keys to continue anyway though. He also contains skeletons in his gut, which are implied to be the remains of past visitors who did not make it out alive. Pick it up then use the keypad to get to the "Concierge". Purchase whatever you want and return to the cave exit we came from: time to enter the construction area. Be ready to take some party-wide damage. She's found in the lower room of Humphrey, sweeping the area before the Slime Sisters rooms with the actual Sweetheart. Whatever you decide on, walk to the item, select it, then walk to the Clumsy Guy and tell him what to buy. Flex into . All trademarks are property of their respective owners in the US and other countries. He'll be back there, and will hungrily ask for your Giant Check. That out of the way, you can take the final door to view another cutscene involving Sweetheart and Marina, another of the "witch" sisters. Edit Preferences. You can use the Pepper Spray that we've picked up to instantly defeat them and obtain the The Art of Self-defense achievement as well. This will prompt him to throw you out of his body, alongside two valuable Hangman Keys (T and W). This is our last day here, so before we move onto the last part of it, you'd do well in checking out our Optional Areas set of guides for any possible areas that you might've missed, along with our Quest Compendium so that you're able to complete all remaining quests. He is the oldest of the "three great creatures" of HEADSPACE, and resides within the depths of DEEPER WELL. Then, you can visit the Artist, who lives in the last house of Basil's House street to learn that her dog, Lucas, has ran away. Contents 1 PROFILE 1.1 APPEARANCE 1.2 PERSONALITY 2 STORY 2.1 BOTH ROUTES 2.2 OMORI ROUTE 3 BATTLE He can also be careless and prone to mistakes, demonstrated mainly in MOLLY's lab. The one you could give Fish for Trash? You'll now be able to freely explore the area in which the Slime Sisters and Humphrey had previously trapped you, and will be able to enter each one of their rooms. HUMPHREY will explain how his body operates. Go back to the Last Resort and enter Jawsum's Office. T Key: Humphrey's Stomach - During the experiment chase sequence, use Aubrey to break the tank on the path to drop the. : r/OMORI. Before you ask: I've stabbed myself in the white room, got dragged through the imaginary door in my house, saw (SPOILER!!!). By one of the blackjack tables, you'll find the N Key for the Hangman. We're gonna enter that door to appear in a hub that's very similar to White Space, although different. For his unused variant that was cut out from the game, see the page SINGLE HUMPHREY. Tasty! Now head to the Faraway Park, and look for Basil, starting from where he was (the top-right area). Remember, Fix-It is at Faraway-Plaza, right to the north. Beating Expanded Pluto gives the When I flex, I feel my best! Once there, just take the elevator going down. against you (sadly, it failed the only time he did, so if you know what it does, please do tell). In there, we can actually get an easy achievement (I'll just take that) just by interacting with his wardrobe and picking up the $20 that are inside: there are no consequences to this, so why wouldn't we? In addition, use Kel to make Aubrey Enraged, since Headbutt will deal massive damage then (same for an Ecstatic Omori with Lucky Slice). Rather than have stats tied to natural elements or magic, Omori has the player manipulate and fend off different emotions between Sad, Happy, and Angry (and, in some cases, Afraid). We can now return to the Underwater Highway, and enter the big yellow submarine, aptly named Mustard Sub. You'll now appear in an imaginary representation of Sunny's house, flooded by water. Mutantheart's Boss Battle is rather unique. the quests i have left are hector, the joke one, ghost party and the care package for the mole. thanks! You put it in the garbage bin, but it doesn't seem to have any effects. If you get out of the bedroom, you'll be able to see two bumps on the room's carpet, but if you uncover those, you'll see it's just a trick. Seems like the former has gone missing, and she's trying to figure out where he could be. It's Basil's caretaker, Polly. Are you referring to White Space? Finally, something that isn't trash: it appears as an "Important" item, though we don't really know what we can use it for yet. HUMPHREY also serves as the final mandatory boss and location for the HEADSPACE segments of the game. You'll obtain the Minor Imperfection achievement for defeating Perfectheart. You'll first reach several corridors full of enemies and with food falling from above. Not only will Sweetheart fully recover her Health and reset her stat values, but she'll be capable of a rather powerful attack that hits everyone for considerable Health/Juice and randomly gives them Emotions. The group all appear distressed (excluding OMORI) at the thought of . Somehow, Kel will convince the boss shark to let him and Aubrey free, but as soon as they mention Hero, Jawsum refuses. This should be obvious why, but you'll have to fight some pretty tough bosses to get your best gear. Now that Aubrey's here, you can use her abilities to get the items that are behind breakable boxes. On our way, we'll encounter his Shadow, whom we'll follow while we remember some scenes that happened in the Prologue. We want him to be as less dangerous as possible. How to bring Humphrey Omori back to surface? Tag Aubrey immediately, and find your way through until you reach the elevator. I chose the second, not knowing if anything differs from picking one over the other. You can exploit Kel's Rebound and Omori's several Emotion-related Skills to deal considerable damage to them. There's 3 keys only available on the omori route but they're not apart of the correct keys you need anyway. Out of all stages, the last one is the only one that should pose you any real trouble, because apart from being able to deal moderate damage to one of your units, he'll swallow your whole party after every turn, dealing moderate damage to them too. And just like then, you'll need to hang on (just use Calm Down/attack while it listens you struggle) until a mystery voice tells you which Skill to use: in this case, Persist. Location This is actually the end area, but since we're missing the C Hangman Key, interacting with it will drop us right back at the Neighbor's Room. It leads to a resting area for workers of the Last Resort: it's plagued by gators, but since they're off the clock, they won't attack us. He is extremely sadistic, toying with OMORI and his friends and telling them that their struggle is futile. Just walk towards it until you're forced into a cutscene with Mari: on your way, you'll be able to talk to different Goomen, who offer you different articles: the first two are plain scammers and give you different items than advertised (Rotten Milk and Peach Soda); the third is best to wait until your party's full again, and the last two actually give you the items they offered you (Bottled Water and Dinamite). You can talk to the two tutor kids and do the 2nd part of tutoring on the morning of Faraway Town when it's just sunny and kel. Remember the Orange Cat we saw in Faraway Park and on top of Basil's House roof? Press question mark to learn the rest of the keyboard shortcuts. Omori 2 yr. ago Talk to all of the Humphreys with inner tube. When that's over, head out and Kel will go first, then Hero. I honestly don't know her moveset, because using multi-hit Skills, I defeated her in the first turn - so if you do, please leave a comment below. Also, accumulate energy from the chainsaw attacks (each hits adds 1 unit, making it 3, One room is a corridor with no footprints. Yet again, Hero is your healer, and you're really gonna need him, since Pluto's attacks can take as much as 90% of a friend's Health. Okay, so I noticed you put you will gain 100 clams from "happy NPC Tiffany Darling", which actually that is not true. Another house down the street, you can talk to the woman outside of the house to learn that she has sent her son to Fix-It to pick a new lamp, but he hasn't returned yet. Because it's still the same for me. After beating boss rush, you can interact with mari to get mari's cookie which adds 10 heart 10 juice 10 atk and 10 def on one character, Also, perfectheart can steal all of one character's juice or half of their heart and get the amount of heart or juice she stole. The end of the red stream opens into a shortcut back to the NEIGHBOR'S ROOM . Accessible from the puzzle room through the pipe on the left side of the room, Boss Rush is an area that lets you fight all of the game's mandatory bosses in a consecutive fashion -no healing up, no saving. Roboheart is found at the end of the hardest puzzle room, one level above. Go back to the Last Resort and enter Jawsum's Office. There's also one of the ghosts you needed to find for the Ghost Party quest, if you're interested; and at the very end we'll find a Mari Picnic and the Kite Kid. If you go to her home (on the street that Basil lives, but on the opposite area, it's the second one you come by), her daughter will open up, saying how she's furious as the husband hasn't shown up yet. is that where I have to go? Right above that table, there'll be another, with a happy NPC who'll gift us 100 Clams. HUMPHREY is one of the three great creatures of, In the game's files, HUMPHREY is sometimes referred to as. View Page. The second floor leads to a hallway with two doors: before entering them, you can interact with an NPC who's betting all of their life-savings in a rock-paper-scissors match. We'll wake up, and just like the previous day, someone will be knocking on our front door. At last, we can go back to their home to see a lovey-dovey cutscene between both, and then talk to both so we may get a Pizza Slice from each as a reward. Every phase of Humphrey resets any debuffs, So you'll need to Mock, Annoy, and Pep Talk again. This puzzle needs a password, after you doing to the green teleport, you are sent to a maze that takes up to four whale beings. How do I beat all phases of Humphrey? There's also items around Humphrey bridges, so take your time to search for them, they shouldn't be hard to find! Once there, we'll meet again with Kel. The Kite Kid is what you'd call an optional Mini-Boss, but we're so overleveled that this battle is very very easy. Sounds easy? For now, not much can be found on this room, apart from a Punching Bag (a weapon we can't equip yet, since it's intended for Aubrey) in one corner of the room, a Poetry Book atop a bench, a Rotten Milk inside a trashcan, and a Bottled Water inside a locker. The border of swarming Humphreys, appearing after Humphrey devours the Slime Girls. Luckily, it's a short walk from Pinwheel Forest, and we'll arrive there in no time. In here, I used the trusty strategy of using multi-hit attacks with everyone but Hero (who as usual, heals), that is after lowering her Speed and Defense. We've now reached the final point on our adventure: we can get to Basil for as long as we complete the Hangman, with little keys left, but doing so will close us off the Dream World for the rest of the game. This will lead to a cutscene by the entrance, where Kel and Aubrey try to draw a picture of Basil that might help locate him. So with the basement up to the fourth floor fully explored, it's time to get Aubrey back now. Eventually, without even having explored all other rooms, a door will glow red. HUMPHREY's design in that build was also slightly different, notably possessing pupils and a more livelier expression on his face than his current depiction in the full release of the game. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Of course, they're all stronger than before, though their general attack patterns still apply. If not, and you still have a few stray keys left, it shouldn't take too long to find them, the required ones are in pretty simple spots. After being welcomed by their parents, we'll have to go to the dining room to grab the food and heat it up using the kitchen microwave. Going top, however, leads to pretty interesting places: you'll reach a hallway with a Life Jam at its entrance, and if you keep going forward, you should eventually reach a cave entrance. They seem to pick 'rock' every time, so select 'paper' to get that sweet, sweet 3 Clams reward. Well, it's now on top of your house's roof, and if you give him some Fish, it'll reward us with some Bubble Wrap. After it, you'll regain full control of movement. It's able to attack single enemies, throw Dynamite that deals damage to every unit (including himself), and use the B.E.D. On the stairs, Mari. It is a very lengthy fight, since Pluto's health is seemingly infinite: it'll take time, but you'll get there. First of all, if you keep walking up from where Mari is, you'll find a "JOKE" board with a joke to record for the Weeping Willow quest. Take it, and it'll lead you to a hallway, and walk up to the other end to reach another teleporter: this leads you to a hub of sorts. You can't get all the hangman keys unless you're playing Hikikomori and never answer the door. (the white room you mentioned). Once there, you'll unsurprisingly find him by the 'lamps' section. You'll find him at OtherMart's sweets shop, looking to buy a gift for her. He will behave as show below: Additionally, Humphrey will swallow the party every turn, doing percentage damage to all party members. There are three paths to take that lead further into him and you must reach the end of these paths to proceed further into him. Then, if you walk over to the opposite side (east), you'll find Sharleen by a pool: you can enter this pool to go to the Ghost Party. While that happens, Hero and Kel will reminisce at the good times, and the food will be cooked by then. She'll give you a Paint Brush as a reward if you go talk to her, another equippable item. After some brief exposition, we'll then just return to our bed and sleep. Findnot 2 yr. ago Rechwa 2 yr. ago Yes, that should be fine. So, what to do? All the required keys are still obtainable. Their locations are so evident you don't need indications for them either. Let's keep exploring the other floors, too! Not so fast, though, another Boss battle will immediately follow. The player will meet HUMPHREY in HUMPHREY'S CAVE on TWO DAYS LEFT for both routes, after they make their way though the twist and turns of the DEEPER WELL chasing after SWEETHEART. Going south you find yourself surrounded by thick fog that doesn't let you through, so we'll have to return to the starting stump area. Hey, so I just defeated humphrey but now I don't know what to do next. It will lead you to Basil's Real World room, with lots of pictures on the floor. 5 3 3 comments Best Add a Comment phantom2450 Sunny 2 yr. ago Cant remember exactly. This leads to a current-like maze, you can take whatever path you want, it doesn't matter since you'll always arrive to the same area: another hub like zone in which you can talk to a Humphrey in the island to build a bridge. After a short cutscene, he'll pay Hero for. The path is super simple: it looks like a maze, but it isn't: all ways should lead to the right, and you can pick a couple of items like some Life Jam, a Melon Smoothie and a Cheeseburger in your way. Once out of OtherMart, Kel will tell you to go back to his home, that the sun is setting already. I can't even count the number of times I got lost trying to follow these directions. After asking their mom, we'll be free to leave, but feeling bad about leaving her alone, Hero will ask that we get her some Flowers from Fix-It. Pick up the item (Life Jam) he can potentially block first, then hit him so a path opens and you can advanced to the next zone. This'll send you into a tunnel full of water. After reaching each of the SLIME GIRLS' sectors and watching SWEETHEART's dissatisfaction with each of them, they obtain a SLIMY KEY CARD. We need that one, so pick it up as Omori. You'll gain the The First Law achievement for beating Roboheart. We'll be able to recover them very soon! Keep going forward with the raft, which ultimately leads right, into a door. As such, you should also try inflicting emotions on him: I recommend using Rebound to constantly switch them, while you exploit them with Omori's Skills. The B.E.D deals 150 damage to whoever it is thrown at. There's probably a little chance he wins, but all of ours, he just lost hundreds of Clams, so you realistically want the battles to be as short as possible.
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